Group behavior of car drivers is considered. A cognitive simulator to animate car movements is constructed. Driving situations are first analyzed into basic ones by a tree model containing case and sequence structures. Driving activity trees to be linked to basic situations are derived from a general activity tree. The resultant tree is traced at each sampling time. The tracing is controlled by a rule base. Rule conditions and animation results are demonstrated.<>


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    Title :

    A cognitive animation simulator for a group of car drivers


    Contributors:
    Kumamoto, H. (author) / Sawazaki, F. (author) / Tenmoku, K. (author) / Shimoura, I. (author)


    Publication date :

    1994-01-01


    Size :

    399832 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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