Vehicle navigation in dynamic environments is an important challenge, especially when the motion of the objects populating the environment is unknown. Traditional motion planning approaches are too slow to be applied in real-time to this domain, hence, new techniques are needed. Recently, iterative planning has emerged as a promising approach. Nevertheless, existing iterative methods do not provide a way to estimating the future behaviour of moving obstacles and to use the resulting estimates in trajectory computation. This paper presents an iterative planning approach that addresses these two issues. It consists of two complementary methods: 1) A motion prediction method which learns typical behaviours of objects in a given environment. 2) An iterative motion planning technique based on the concept of Velocity Obstacles.
Avoiding cars and pedestrians using velocity obstacles and motion prediction
2004-01-01
567634 byte
Conference paper
Electronic Resource
English
MPP1.18 Avoiding Cars and Pedestrians using Velocity Obstacles and Motion Prediction
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