While our minds instinctively attempt to analyse 3D objects by collapsing them to 2D, ultimately a wing is a strongly three‐dimensional object and its geometry has to be constructed in three dimensions. This chapter provides both a theoretical and a practical (computational) toolkit for achieving this task. After a discussion of some key ‘third dimension’ parameters (dihedral and twist), we proceed to describe a geometrical methodology for synthesising a wing and we integrate this, via a real life example, into the overall design process.


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    Title :

    Three‐Dimensional Wing Synthesis


    Contributors:


    Publication date :

    2014-10-01


    Size :

    23 pages




    Type of media :

    Article/Chapter (Book)


    Type of material :

    Electronic Resource


    Language :

    English




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