In this paper the use of inexpensive standard hardware and software is proposed in place of high-cost commercial solutions to set up real-time control experiments with a human in the control loop, including graphical and haptic virtual reality (VR). For this purpose a generic simulation environment for the implementation of control experiments using VR with haptic feedback and their evaluation, has been developed. As an example, setups of a car simulator with a human in the control loop and an inverted pendulum as an experiment for student laboratories are presented.


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    Title :

    Cost-oriented virtual reality and real-time control system architecture


    Contributors:
    Wollherr, D. (author) / Buss, M. (author)

    Published in:

    Robotica ; 21 , 3 ; 289-294


    Publication date :

    2003


    Size :

    6 Seiten, 12 Quellen




    Type of media :

    Article (Journal)


    Type of material :

    Print


    Language :

    English





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