In this paper the use of inexpensive standard hardware and software is proposed in place of high-cost commercial solutions to set up real-time control experiments with a human in the control loop, including graphical and haptic virtual reality (VR). For this purpose a generic simulation environment for the implementation of control experiments using VR with haptic feedback and their evaluation, has been developed. As an example, setups of a car simulator with a human in the control loop and an inverted pendulum as an experiment for student laboratories are presented.


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    Titel :

    Cost-oriented virtual reality and real-time control system architecture


    Beteiligte:
    Wollherr, D. (Autor:in) / Buss, M. (Autor:in)

    Erschienen in:

    Robotica ; 21 , 3 ; 289-294


    Erscheinungsdatum :

    2003


    Format / Umfang :

    6 Seiten, 12 Quellen




    Medientyp :

    Aufsatz (Zeitschrift)


    Format :

    Print


    Sprache :

    Englisch





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