The following subsections describe the most common software engineering techniques used in spacecraft system simulators. As apparent from the explanation of the complexity of simulation-based test benches and their real-time requirements as well as from the section on underlying mathematics, the software engineering implementation of such systems becomes very challenging. In fact it is so complex, that the code for such a simulator cannot be implemented simply by simply being typed into an editor.


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    Title :

    Object Oriented Architecture of Simulators and System Models


    Additional title:

    Springer Aerospace Techn.


    Contributors:


    Publication date :

    2009-08-03


    Size :

    55 pages





    Type of media :

    Article/Chapter (Book)


    Type of material :

    Electronic Resource


    Language :

    English




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