In this chapter, the authors have drawn up a state‐of‐the‐art overview of certain existing simulators as well as their domains of application. It is obvious that the field of automobile driving simulation is much richer, with simulators equipped with the latest technology. Therefore, they note the means and the enormous updated investments that have been made essentially by automobile manufacturers, in the design of bigger and bigger platforms. On the other hand, they review some of the current two‐wheeled riding simulators with simplified architectures. In most cases, the use of a hexapode parallel platform seems to be the standard. From a kinematic point of view, the longitudinal motion has proven crucial in the driving simulation of automobiles. The lateral motion aims to simulate lane shifting maneuvers (automobile simulators) or to compensate for several undesirable motions generated by the platform.


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    Title :

    Architecture of Driving Simulators


    Contributors:


    Publication date :

    2013-10-11


    Size :

    38 pages




    Type of media :

    Article/Chapter (Book)


    Type of material :

    Electronic Resource


    Language :

    English




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