Abstract Aiming at the air-combat simulation training, refer to tactics that pilot use in actual air-combat, integrated air-combat knowledge and rules from BVR(Beyond-Visual-Range) to WVR(Within-Visual-Range) were established according to air situation, threat environment and airborne weapon performance. An expert system for target aircraft air-combat tactics decision was designed and developed by using Maneuver Sequence Automation (MSA) method based on basic flight maneuvers, an autonomous air-combat tactical simulation system was also established by using Visual C++ and Open Scene Graph (OSG). This study provided a high fidelity virtual opponent for simulation combat training, early-warning and detection, target recognition, information fusion etc.


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    Title :

    Design of Target Aircraft Auto Air-Combat Tactics Decision System


    Contributors:
    Yuan, Kungang (author) / Liu, Dengdi (author) / Jiang, Daogang (author) / Zhang, Zhiwei (author) / Lei, Xiang (author)


    Publication date :

    2016-01-01


    Size :

    9 pages





    Type of media :

    Article/Chapter (Book)


    Type of material :

    Electronic Resource


    Language :

    English




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