Abstract Aiming at the air-combat simulation training, refer to tactics that pilot use in actual air-combat, integrated air-combat knowledge and rules from BVR(Beyond-Visual-Range) to WVR(Within-Visual-Range) were established according to air situation, threat environment and airborne weapon performance. An expert system for target aircraft air-combat tactics decision was designed and developed by using Maneuver Sequence Automation (MSA) method based on basic flight maneuvers, an autonomous air-combat tactical simulation system was also established by using Visual C++ and Open Scene Graph (OSG). This study provided a high fidelity virtual opponent for simulation combat training, early-warning and detection, target recognition, information fusion etc.
Design of Target Aircraft Auto Air-Combat Tactics Decision System
Theory, Methodology, Tools and Applications for Modeling and Simulation of Complex Systems ; 3 ; 288-296
2016-01-01
9 pages
Article/Chapter (Book)
Electronic Resource
English
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