This paper describes static Bayesian game models with “Pure” and “Mixed” games for the development of an optimum Program and Technical Baseline (PTB) solution for affordable acquisition of future space systems. The paper discusses System Engineering (SE) frameworks and analytical and simulation modeling approaches for developing the optimum PTB solutions from both the government and contractor perspectives.


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    Title :

    War-gaming application for future space systems acquisition part 1: program and technical baseline war-gaming modeling and simulation approaches


    Contributors:

    Conference:

    Sensors and Systems for Space Applications X ; 2017 ; Anaheim,California,United States


    Published in:

    Proc. SPIE ; 10196


    Publication date :

    2017-05-05





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English