This paper describes static Bayesian game models with “Pure” and “Mixed” games for the development of an optimum Program and Technical Baseline (PTB) solution for affordable acquisition of future space systems. The paper discusses System Engineering (SE) frameworks and analytical and simulation modeling approaches for developing the optimum PTB solutions from both the government and contractor perspectives.


    Zugriff

    Zugriff prüfen

    Verfügbarkeit in meiner Bibliothek prüfen

    Bestellung bei Subito €


    Exportieren, teilen und zitieren



    Titel :

    War-gaming application for future space systems acquisition part 1: program and technical baseline war-gaming modeling and simulation approaches


    Beteiligte:

    Kongress:

    Sensors and Systems for Space Applications X ; 2017 ; Anaheim,California,United States


    Erschienen in:

    Proc. SPIE ; 10196


    Erscheinungsdatum :

    05.05.2017





    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch