Target generation systems provide virtual position and state reports of aircraft for air traffic simulations. As the scope and scale of the simulation domains expand, there is a need to develop systems that can generate position reports for thousands of simulated aircraft simultaneously at high update rates that support out-the-window visualization. This paper discusses the motivation and reasoning behind investigating development of a next generation target generator through distributed computing using clustered node processing and the benefits such a target generation system has on future research that utilizes human-in-the-loop simulations.


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    Title :

    Cluster Node Computing for Target Generation Systems in Aircraft Simulations


    Contributors:
    S. Monheim (author) / M. Feher (author) / J. R. Murphy (author) / B. Andro-Avila (author)

    Publication date :

    2019


    Size :

    12 pages


    Type of media :

    Report


    Type of material :

    No indication


    Language :

    English




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