As a key technology of intelligent transportation systems, cellular vehicle-to-everything (C-V2X) communication technology has received considerable attentions from both industry and academia. C-V2X communications are expected to improve traffic efficiency and enhance road security by allowing vehicle nodes to interact with their neighboring entities. In recent years, 3GPP has dedicated to designing the technology standard for C-V2X communications, and has released C-V2X R14, which specifies two typical V2X communication modes, i.e., Mode 3 and Mode 4. C-V2X Mode 3 supports centralized management of radio resources using base stations, while in C-V2X Mode 4, vehicles schedule their radio resources in a self-organizing manner. Considering the importance of C-V2X Mode 4 for practical V2X communication scenarios, in this work, we set up a system-level simulation platform for C-V2X Mode 4 based on traffic simulator CarMaker and network simulator (NS)3. In order to create realistic vehicle trajectories, typical lane models and vehicle models are created in CarMaker. In NS3, C-V2X Mode 4 protocol stack, channel model and service model are modified and extended to support C-V2X Mode 4 communication between vehicular nodes. Performance analysis is conducted based on our simulation platform and the impacts of different factors on the transmission performance in terms of packet reception ratio (PRR) and average delay are examined.
System-Level Simulation Platform of C-V2X Mode 4: Integrating CarMaker and NS-3
2021-09-13
2290016 byte
Conference paper
Electronic Resource
English
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