An original method for computing instantaneous 3D pose and velocity of fast moving objects using a single view is presented. It exploits image deformations induced by rolling shutter in CMOS image sensors. First of all, a general perspective projection model of a moving 3D point is presented. A solution for the pose and velocity recovery problem is then described. The method is based on bundle adjustment and uses point correspondences. The resulting algorithm enables to transform a CMOS low cost and low power camera into an original velocity sensor. Finally, experimental results with real data confirm the relevance of the approach.


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    Title :

    Exploiting Rolling Shutter Distortions for Simultaneous Object Pose and Velocity Computation Using a Single View


    Contributors:
    Ait-Aider, O. (author) / Andreff, N. (author) / Lavest, J.M. (author) / Martinet, P. (author)


    Publication date :

    2006-01-01


    Size :

    718677 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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