In the following paper an algorithm is proposed using behavior based robotics, fuzzy logic and Braitenberg vehicles concepts to control a mobile robot. This algorithm tries to navigate the robot from a starting point to a target in the shortest possible path using two simple behaviors: goal seeking and obstacle avoidance. The algorithm is simulated on Khepera III robot in Webots simulator.
Fuzzy behavior based mobile robot navigation
2015-09-01
555194 byte
Conference paper
Electronic Resource
English
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