In this paper, we propose a robust approach to super-resolution static sprite generation from multiple low-resolution images. Considering both short-term and long-term motion influences, a hybrid global motion estimation technique is first presented for sprite generation. An iterative super-resolution reconstruction algorithm is then proposed for the super-resolution sprite construction. This algorithm is robust to outliers and results in a sprite image with high visual quality. In addition, the generated super-resolution sprite can provide better reconstructed images than a conventional low-resolution sprite. Experimental results demonstrate the effectiveness of the proposed methods.


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    Title :

    Arobust approach to super-resolution sprite generation


    Contributors:
    Getian Ye, (author) / Pickering, M. (author) / Frater, M. (author) / Arnold, J. (author)


    Publication date :

    2005-01-01


    Size :

    433993 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



    A Robust Approach to Super-Resolution Sprite Generation

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