In this paper, we propose a robust approach to super-resolution static sprite generation from multiple low-resolution images. Considering both short-term and long-term motion influences, a hybrid global motion estimation technique is first presented for sprite generation. An iterative super-resolution reconstruction algorithm is then proposed for the super-resolution sprite construction. This algorithm is robust to outliers and results in a sprite image with high visual quality. In addition, the generated super-resolution sprite can provide better reconstructed images than a conventional low-resolution sprite. Experimental results demonstrate the effectiveness of the proposed methods.


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    Titel :

    Arobust approach to super-resolution sprite generation


    Beteiligte:
    Getian Ye, (Autor:in) / Pickering, M. (Autor:in) / Frater, M. (Autor:in) / Arnold, J. (Autor:in)


    Erscheinungsdatum :

    01.01.2005


    Format / Umfang :

    433993 byte




    Medientyp :

    Aufsatz (Konferenz)


    Format :

    Elektronische Ressource


    Sprache :

    Englisch



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