In this paper, we propose a robust approach to super-resolution static sprite generation from multiple low-resolution images. Considering both short-term and long-term motion influences, a hybrid global motion estimation technique is first presented for sprite generation. An iterative super-resolution reconstruction algorithm is then proposed for the super-resolution sprite construction. This algorithm is robust to outliers and results in a sprite image with high visual quality. In addition, the generated super-resolution sprite can provide better reconstructed images than a conventional low-resolution sprite. Experimental results demonstrate the effectiveness of the proposed methods.
Arobust approach to super-resolution sprite generation
01.01.2005
433993 byte
Aufsatz (Konferenz)
Elektronische Ressource
Englisch
A Robust Approach to Super-Resolution Sprite Generation
British Library Conference Proceedings | 2005
|Engineering Index Backfile | 1950
Engineering Index Backfile | 1950
Engineering Index Backfile | 1947
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