This paper uses the software package, Unity, to create a virtual reality system. After virtual structures of automobile bodies, streets, and background were created, various weather conditions such as sunny, rainy, and snowy along with artificial variables such as sudden crossings by pedestrians, roadblocks, vehicle and scooter blind spots, and other emergency events that can easily occur while driving were taken into account when establishing the system. The virtual reality model that simulates the operation of real cars and Unity 3D are used to integrate the driver into the test scenario while the driver's movements and gaze angle can serve as a research basis. Different driving scenarios were used to examine how the depth sensors react to enhance accuracy of the depth sensors when they are applied to real situations during the development process and when they are used to verify the effects of environmental factors on the scenes.


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    Title :

    Unity 3D production and environmental perception vehicle simulation platform


    Contributors:


    Publication date :

    2016-11-01


    Size :

    771341 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English





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