The invention discloses a pulse orbit game strategy based on reachable domain coverage, and relates to a pulse orbit game strategy. The invention aims to solve the problem that the existing artificial intelligence-based method cannot theoretically obtain the fuel condition of the interceptor for preventing the target from successfully escaping. The method comprises the steps that 1, after nominal orbit parameters of an interceptor and a target device at the initial moment are given, the optimal pulse moment and interception moment of fuel under the condition that the target device is free of maneuvering are searched, and an optimal interceptor pulse vector is obtained through calculation; 2, calculating a pulse reachable domain envelope of the target at an interception moment; 3, obtaining the minimum chasing pulse amplitude required by the interceptor for covering the target pulse reachable domain at the t * f moment; 4, not optimizing the first pulse of the interceptor and optimizing the first pulse of the interceptor to obtain an optimal solution meeting the reachable domain coverage constraint; and 5, correcting the obtained minimum chasing pulse amplitude, meeting the reachable domain coverage constraint, of the interceptor. The method is used in the aerospace field.

    一种基于可达域覆盖的脉冲轨道博弈策略,本发明涉及脉冲轨道博弈策略。本发明的目的是为了解决现有的基于人工智能的方法无法从理论上获得拦截器防止目标逃逸成功的燃料条件的问题。过程为:一、给定初始时刻拦截器和目标器的标称轨道参数后,寻找目标器无机动情况下燃料最优的脉冲时刻和拦截时刻,计算得到最优拦截器脉冲矢量;二、计算目标器在拦截时刻的脉冲可达域包络;三、获得拦截器在t*f时刻覆盖目标脉冲可达域所需的最小追逐脉冲幅值;四、分别针对拦截器的首次脉冲不进行优化和拦截器的首次脉冲进行优化,获得满足可达域覆盖约束的最优解;五、对获得的拦截器满足可达域覆盖约束的最小追逐脉冲幅值进行修正。本发明用于航天领域。


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    Title :

    Pulse orbit game strategy based on reachable domain coverage


    Additional title:

    一种基于可达域覆盖的脉冲轨道博弈策略


    Contributors:
    ZHANG GANG (author) / MA HUIDONG (author) / YE DONG (author) / WU BAOLIN (author)

    Publication date :

    2024-04-26


    Type of media :

    Patent


    Type of material :

    Electronic Resource


    Language :

    Chinese


    Classification :

    IPC:    B64G Raumfahrt , COSMONAUTICS



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