The invention discloses a method for controlling the attitude of a vehicle and the vehicle. The method comprises the steps that first data, second data and third data corresponding to a vehicle are obtained, the first data are historical driving data received by the vehicle in a real driving scene, and the second data are historical driving data of the vehicle in the real driving scene; the third data is real-time driving data received by a virtual vehicle model corresponding to the vehicle in the virtual game scene; determining fourth data based on the first data, the second data and the third data; the vehicle is controlled to be switched from the initial vehicle posture to the target vehicle posture through the fourth data, and the target vehicle posture is the vehicle posture corresponding to the real-time model posture of the virtual vehicle model in the virtual game scene. The technical problems of low simulation degree of a virtual game scene and poor immersive experience of a user due to the fact that the real vehicle driving condition is difficult to fully restore in the virtual game scene based on the real vehicle in the prior art are solved.
本发明公开了一种控制车辆姿态的方法及车辆。其中,该方法包括:获取车辆对应的第一数据、第二数据和第三数据,其中,第一数据为现实行驶场景下车辆接收到的历史驾驶数据,第二数据为车辆在现实行驶场景下的历史行驶数据,第三数据为在虚拟游戏场景下车辆对应的虚拟车辆模型接收到的实时驾驶数据;基于第一数据、第二数据和第三数据,确定第四数据;利用第四数据控制车辆从初始车辆姿态切换至目标车辆姿态,其中,目标车辆姿态为虚拟车辆模型在虚拟游戏场景下的实时模型姿态对应的车辆姿态。本发明解决了现有技术中难以在基于实车的虚拟游戏场景中对实车行驶情况进行充分还原导致虚拟游戏场景的拟真度低、用户沉浸式体验较差的技术问题。
Method for controlling vehicle attitude and vehicle
控制车辆姿态的方法及车辆
2023-09-05
Patent
Electronic Resource
Chinese
Training vehicle for controlling attitude Patent
NTRS | 1966
|AMPHIBIOUS VEHICLE AND METHOD OF CONTROLLING ATTITUDE OF VEHICLE BODY OF AMPHIBIOUS VEHICLE
European Patent Office | 2018
|