We shared an application made in Unity 3D including a repertoire of virtual-reality stimuli depicting occupational therapy exercises intended for Action Observation Treatment (AOT), potentially suitable also for application in occupational safety and injury prevention. We animated a humanoid avatar by fitting the kinematics recorded by a healthy subject performing the exercises. All the stimuli are available via a custom-made graphical user interface, which allows the user to adjust several visualization parameters like the viewpoint, the number of repetitions and the speed of the observed movement. Beyond providing clinicians with a set of VR stimuli promoting via AOT the recovery of goal-oriented, occupational gestures, such a repertoire could extend the use of AOT to the field of occupational safety and injury prevention.
A repertoire of virtual-reality occupational therapy exercises for motor rehabilitation based on action observation
2021-10-26
Miscellaneous
Electronic Resource
English
DDC: | 629 |
Virtual Reality for Vestibular Rehabilitation
IEEE | 2022
|Avatar-Facilitated Therapy and Virtual Reality: Next-Generation of Functional Rehabilitation Methods
BASE | 2020
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