The LEGO NXT robot-based e-learning environment to teach computer science topics
The LEGO NXT robot-based e-learning environment to teach computer science topics
The LEGO NXT robot-based e-learning environment to teach computer science topics
Automation of information decision support to improve e-learning resources quality
Media E-Learning Bangun Ruang Sisi Datar: Kelayakan pada Pembelajaran Daring
Transforming E-Learning Through the Use of Virtual and Augmented Reality: A Systematic Review
An approach to develop intelligent learning environments by means of immersive virtual worlds
IMPLEMENTATION OF MOBILE VIRTUAL LABORATORY: CONTRIBUTORY FACTORS IN A DEVELOPING COUNTRY
Usability evaluation of e-learning applications
COMBINATION OF USABILITY EVALUATION OF E-LEARNING TOOLS AND ERGONOMIC EXPERTISE
3D worlds and Cultural Heritage: Realism vs Virtual Presence.
The Development of E-Learning System for Fractal Fern Graphics Based on Iterated Function System
Imaginary Versus Virtual Loci: Evaluating the Memorization Accuracy in a Virtual Memory Palace
SYSTEMS FOR AERIAL SURVEILLANCE AND SECURITY – A STEP FORWARD FOR AIR FORCE ACADEMIES
Interactive 3D Digital Models for Anatomy and Medical Education
Study on Effective Maritime Training through the Anchoring Training