The graphical user interface has been accepted as being one of the most important parts of user interactive software projects. Until recently, however, the design an implementation of such interfaces in Ada was a long and difficult process. A solution to this problem was found with the introduction of the X window system in the mid 1980's. These C libraries make it relatively easy to construct sophisticated user interfaces. In the last couple of years, several organizations have developed bindings to, or implementations of, the X window system software for use in Ada programs. This paper discusses these efforts in general and concentrates on two sets of bindings that were used in the development of a graphical user interface for a computer wargame.


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    Title :

    Developing object-oriented user interfaces in Ada with the X window system


    Additional title:

    Entwicklung objektorientierte Benutzerschnittstellen in Ada mit Hilfe des X-Window-Systems


    Contributors:
    Klabunde, G.W. (author) / Roth, M.A. (author)


    Publication date :

    1992


    Size :

    9 Seiten, 6 Bilder, 1 Tabelle, 16 Quellen



    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English




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