This paper describes application of elements of dynamic game theory for automation of the process of controlling moving objects, on an example of safe control of the own vessel in collision situations while passing encountered vessels. A method of determining safe game trajectory of the vessel has been presented in a form of a multi-stage matrix game of cooperating or non-cooperating objects of control. The method of dual linear programming has been used for the synthesis of the computer algorithm of control. The considerations have been illustrated with examples of a computer simulation, in Matlab/Simulink language, of safe trajectory of the vessel in a real situation at sea. Characteristics of sensitivity of the game control to the inaccuracy of information on the condition of the process and change of its parameters have been presented.
The Characteristics of the Matrix Game Sensitivity of the Safe Passing of Ships at Sea
2013
7 Seiten
Conference paper
English
Safe speed of ships passing access channel of port
IEEE | 2015
|TIBKAT | 1900
|Engineering Index Backfile | 1936
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