The integrated game theory based guidance law with nonlinear autopilot (GGNA) system is presented in this paper. The guidance law is designed based on linear differential game theory while considering the motion of the target in 3-D space such that the distance between the missile and the target is minimized faster than before. The autopilot system based on quaternion representation is developed using sliding mode control method to generate the attitude command. The stability of the integrated guidance and nonlinear autopilot system is analyzed with Lyapunov stability theory. In addition, this research assumes wingless missiles in our context in order to reduce the nonlinear effect from the aerodynamics. Furthermore, in order to extend the operation range of missiles from endo-atmosphere to exo-atmosphere, the missiles are equipped with Thrust Vector Control (TVC) mechanisms and Divert Control System (DCS). Finally, extensive simulations incorporating aerodynamic models are demonstrated to verify the validity of the proposed integrated guidance/autopilot systems. Moreover, the simulation results reveal that the mission of intercepting a maneuvering target is successfully accomplished.


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    Title :

    Integrated Game Based Guidance with Nonlinear Autopilot Design for Maneuvering Target Interception


    Contributors:

    Published in:

    Asian Journal of Control ; 16 , 2 ; 431-440


    Publication date :

    2014


    Size :

    10 Seiten




    Type of media :

    Article (Journal)


    Type of material :

    Print


    Language :

    English