We construct a model for a distributed network of agents charged with defending a flotilla of ships and investigate how they can achieve their objective in a distributed manner. The dynamics of the model and the objectives are studied in detail, and a decentralized missile deflection algorithm based on solving a stochastic shortest path game is given. The main result is a complete formulation of the missile deflection problem as a stochastic shortest path game, and a distributed algorithm for computing the Nash equilibrium when the game is purely collaborative.
Game-theoretic missile deflection in network centric warfare
2005
6 Seiten, 13 Quellen
Conference paper
English
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