We construct a model for a distributed network of agents charged with defending a flotilla of ships and investigate how they can achieve their objective in a distributed manner. The dynamics of the model and the objectives are studied in detail, and a decentralized missile deflection algorithm based on solving a stochastic shortest path game is given. The main result is a complete formulation of the missile deflection problem as a stochastic shortest path game, and a distributed algorithm for computing the Nash equilibrium when the game is purely collaborative.


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    Title :

    Game-theoretic missile deflection in network centric warfare


    Contributors:


    Publication date :

    2005


    Size :

    6 Seiten, 13 Quellen




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English