Abstract This paper reviews the current status of a project designed to develop a simulation model of decision making by expert fighter-pilots in air-to-air combat. The model builds on our previous work on measuring and representing conceptual structures by using those structures to model the underlying processes involved in flying high-speed tactical aircraft. The Air Combat Expert Simulation (ACES) system incorporates selection rules written in PROLOG to determine which of 17 basic fighter maneuvers to execute given a description of an airspace with two competing aircraft (T-38’s). A representation of the aircraft and their flight dynamics is written in Pascal. The aircraft are displayed in three-dimensional graphics. The simulation allows maneuvers to be selected for either aircraft by either a user or ACES. The maneuvers are mapped onto inputs to dynamic flight equations that update the airspace as maneuvers are executed. The selection of maneuvers by ACES compares favorably with the selections made by expert fighter pilots. Future directions for the model and applications in fighter lead-in training are discussed.
A Model of Air Combat Decisions
Intelligent Decision Support in Process Environments ; 4 ; 395-405
NATO ASI Series ; 21 , 4
1986-01-01
11 pages
Article/Chapter (Book)
Electronic Resource
English
Automated maneuvering decisions for air-to-air combat
NTRS | 1987
|Automated maneuvering decisions for air-to-air combat
AIAA | 1987
|NTIS | 1985