Modern test applications require rapid change of simulated scenes that need to be displayed in optical spectra ranging from the ultraviolet to the far infrared. This paper reports on dynamic scene projection in this wide spectral range which is based on cathode ray tube phosphor technology and is capable of displaying scenes that vary rapidly in shape, wavelength, and intensity. The principle is suitable for relatively low cost, high resolution projectors emitting in ultraviolet, visible, and infrared spectra. To optimize the high-speed performance, a computerized display control was developed.


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    Title :

    High-Speed Dynamic Scene Simulation In Ultraviolet To Infrared Spectra


    Contributors:

    Conference:

    Imaging Infrared: Scene Simulation, Modeling, and Real Image Tracking ; 1989 ; Orlando,FL,United States


    Published in:

    Publication date :

    1989-09-20





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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