Extending previous works by Doehler and Bollmeyer we describe a new implementation of an imaging radar simulator. Our approach is based on using modern computer graphics hardware making heavy use of recent technologies like vertex and fragment shaders. Furthermore, to allow for a nearly realistic image we generate radar shadows implementing shadow map techniques in the programmable graphics hardware. The particular implementation is tailored to imitate millimeter wave (MMW) radar but could be extended for other types of radar systems easily.


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    Title :

    Simulation of imaging radar using graphics hardware acceleration


    Contributors:

    Conference:

    Enhanced and Synthetic Vision 2008 ; 2008 ; Orlando,Florida,United States


    Published in:

    Publication date :

    2008-04-15





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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