Extending previous works by Doehler and Bollmeyer we describe a new implementation of an imaging radar simulator. Our approach is based on using modern computer graphics hardware making heavy use of recent technologies like vertex and fragment shaders. Furthermore, to allow for a nearly realistic image we generate radar shadows implementing shadow map techniques in the programmable graphics hardware. The particular implementation is tailored to imitate millimeter wave (MMW) radar but could be extended for other types of radar systems easily.
Simulation of imaging radar using graphics hardware acceleration
Enhanced and Synthetic Vision 2008 ; 2008 ; Orlando,Florida,United States
Proc. SPIE ; 6957
2008-04-15
Conference paper
Electronic Resource
English
Simulation of imaging radar using graphics hardware acceleration [6957-20]
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