The visual display is the key to successful simulation and has been the subject of many intensive investigations. In the driving simulator it is desirable to present all of the normal visual environment to the driver--an unprogrammed display on a hemispherical screen in full color, fine detail, brightness, and stereoscopic vision. Unfortunately, the present state of the art in this field is still far from this goal. The following is a brief review of the most suitable techniques.


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    Title :

    Visual Display For U.C.L.A. Driving Simulator


    Contributors:

    Conference:

    Photo-Optical Techniques in Simulators I ; 1969 ; South Fallsburg,United States


    Published in:

    Publication date :

    1969-10-28





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



    Development of Visual Display System for Driving Simulator

    Otani, T. / Yonekawa, T. / Araki, A. et al. | British Library Conference Proceedings | 2008


    Development of Visual Display System for Driving Simulator

    Otani, T. / Yonekawa, T. / Araki, A. et al. | British Library Conference Proceedings | 2008


    Development of Visual Display System for Driving Simulator

    Otani, T. / Yonekawa, T. / Araki, A. et al. | British Library Conference Proceedings | 2008


    Development of Visual Display System for Driving Simulator

    Otani, T. / Yonekawa, T. / Araki, A. et al. | British Library Conference Proceedings | 2008


    Development of Visual Display System for Driving Simulator

    Otani, T. / Yonekawa, T. / Araki, A. et al. | British Library Conference Proceedings | 2008