This paper describes a real-time engine simulation with an engine controller in the loop. The extremely high update rates needed to interface to the controller and the many types of signals required by the controller place great demands on the interface between the engine control unit and the digital simulation of the engine. The interface used to meet these demands is a distributed processor simulation system, the Applied Dynamics Real-Time Station. The interface system and the method used to schedule the processors to execute the engine hardware-in-the-loop simulation are described in this paper.


    Access

    Check access

    Check availability in my library

    Order at Subito €


    Export, share and cite



    Title :

    Hardware-in-the-Loop Simulation - An Engine Controller Implementation


    Additional title:

    Sae Technical Papers


    Contributors:

    Conference:

    International Congress & Exposition ; 1993



    Publication date :

    1993-03-01




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English




    Hardware-in-the-loop simulation - an engine controller implementation

    Savaglio,C. / Applied Dynamics International,US | Automotive engineering | 1993



    Design and Hardware Implementation of Closed Loop Buck Converter Using Fuzzy Logic Controller

    Swathy, Ms. K / Jantre, Ms. Shrutika / Jadhav, Ms. Yogita et al. | IEEE | 2018


    Validation of Yaw Damper Controller via Hardware in the Loop Simulation

    Doubrava, Jiri / Waszniowski, Libor / Hanzalek, Zdenek | AIAA | 2008


    Engine Control Unit Testing by Hardware-in-the-Loop Simulation

    Mamala, Jaroslaw / Brol, Sebastian / Graba, Mariusz | Tema Archive | 2014