This paper highlights recent results of a manned, high fidelity, air-to-air combat simulation experiment to evaluate new display and cueing concepts for post-stall maneuver capable fighter aircraft. Three candidate cueing display suites were evaluated in simulated close-in air-to-air combat in the NASA Langley Differential Maneuvering Simulation by six pilots. Visual pitch-pointing authority, roll authority, maximum maneuver and selected bleed rate cues were evaluated in this effort. Audible airspeed, angle-of-attack, maximum maneuver and selected bleed rate voice and tone cues were also evaluated. Observations about the effectiveness of these innovative cueing and display concepts were drawn from a detailed analysis of 432 engagements.


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    Title :

    Advanced Cueing And Displays For Super Agile Aircraft


    Additional title:

    Sae Technical Papers


    Contributors:

    Conference:

    Aerospace Technology Conference and Exposition ; 1990



    Publication date :

    1990-09-01




    Type of media :

    Conference paper


    Type of material :

    Print


    Language :

    English




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