This paper discusses a three-player conflict in which a missile intercepts a target while avoiding a defender launched by the target, all having bounded controls. Unlike linearized kinematics, the present approach adopts full three-dimensional vector kinematics suitable for an exoatmospheric engagement. In particular, time to go is calculated using a recently developed, game theoretic nonlinear feedback equation, leading to a guaranteed miss strategy and to simple sufficient conditions for the missile to intercept the target while avoiding the defender.


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    Title :

    Vector Guidance Approach to Three-Player Conflict in Exoatmospheric Interception


    Contributors:


    Publication date :

    2015




    Type of media :

    Article (Journal)


    Type of material :

    Print


    Language :

    English



    Classification :

    BKL:    55.54 Flugführung
    Local classification TIB:    770/7040