Target generation systems provide the positions of aircraft in air traffic simulations. As the scope of the simulation domains expand, there is a need to develop systems that can provide position reports for thousands of aircraft simultaneously and at update rates that support out-the-window visualization. This paper discusses the motivation and reasoning behind investigating development of a next generation target generator through distributed computing using clustered node processing and how a target generation system benefit future research that utilizes human-in-the-loop simulations.
Cluster Node Computing for Target Generation Systems in Aircraft Simulations
AIAA SciTech Forum 2019 ; 2019 ; San Diego, CA, United States
2019-01-07
Miscellaneous
No indication
English
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