A real-time tactical decision generation system for air combat engagements, Paladin, has been developed. A pilot's job in air combat includes tasks that are largely symbolic. These symbolic tasks are generally performed through the application of experience and training (i.e. knowledge) gathered over years of flying a fighter aircraft. Two such tasks, situation assessment and throttle control, are identified and broken out in Paladin to be handled by specialized knowledge based systems. Knowledge pertaining to these tasks is encoded into rule-bases to provide the foundation for decisions. Paladin uses a custom built inference engine and a partitioned rule-base structure to give these symbolic results in real-time. This paper provides an overview of knowledge-based reasoning systems as a subset of rule-based systems. The knowledge used by Paladin in generating results as well as the system design for real-time execution is discussed.


    Access

    Access via TIB

    Check availability in my library


    Export, share and cite



    Title :

    Knowledge-based reasoning in the Paladin tactical decision generation system


    Contributors:

    Publication date :

    1993-05-01


    Type of media :

    Report


    Type of material :

    No indication


    Language :

    English




    Knowledge-Based Reasoning in the Paladin Tactical Decision Generation System

    Chappell, A. R. / IEEE / AIAA | British Library Conference Proceedings | 1992



    Situation assessment in the Paladin tactical decision generation system

    Mcmanus, John W. / Chappell, Alan R. / Arbuckle, P. Douglas | NTRS | 1992


    Situation Assessment in the Paladin Tactical Decision Generation System

    McManus, J. W. / Chappell, A. R. / Arbuckle, P. D. et al. | British Library Conference Proceedings | 1992


    Trail Maneuver Generation and Selection in the Paladin Tactical Decision Generation System

    A. R. Chappell / J. W. Mcmanus / K. H. Goodrich | NTIS | 1993