This paper describes an interactive procedure to construct grids about fighter aircraft using a state-of-the-art workstation. The aircraft are characterized by a fuselage with an integrated canopy over the cockpit, an engine inlet, an area ruled midsection, canards, and highly-swept cranked delta wings or strakes integrated into the wings and tail surfaces. The grid topology, configuration surface grid, exterior grid computation, and computational interactive process are addressed.


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    Title :

    An interactive grid generation technique for fighter aircraft geometries


    Contributors:

    Publication date :

    1988-12-01


    Type of media :

    Conference paper


    Type of material :

    No indication


    Language :

    English




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