Real-time piloted aircraft simulations with digital computers have been performed at Ames Research Center (ARC) for over two decades. For the simulation of conventional aircraft models, the establishment of initial vehicle and control orientations at various operational flight regimes has been adequately handled by either analog techniques or simple inversion processes. However, exotic helicopter configurations have been introduced recently that require more sophisticated techniques because of their expanded degrees of freedom and environmental vibration levels. At ARC, these techniques are used for the backward solutions to real-time simulation models as required for the generation of trim points. These techniques are presented in this paper with examples from a blade-element helicopter simulation model.
Trimming an aircraft model for flight simulation
1987-10-01
Report
No indication
English
Trimming an Aircraft Model for Flight Simulation
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