Numerical results obtained in a simplified version of the one on one aerial combat problem are presented. The primary aim of the data is to specify the roles of pursuer and evader as functions of the relative geometry and of the significant physical parameters of the problem. Numerical results are given in a case in which the slower aircraft is more maneuverable than the faster aircraft. A third order dynamic model of the relative motion is described, for which the state variables are relative range, bearing, and heading. The ranges at termination are arbitary in the present version of the problem, so the weapon systems of both aircraft can be visualized as forward firing high velocity weapons, which must be aimed at the tail pipe of the evader. It was found that, for the great majority of the ralative geometries, each aircraft can evade the weapon system of the other.


    Access

    Access via TIB

    Check availability in my library


    Export, share and cite



    Title :

    A differential game solution to the Coplanar tail-chase aerial combat problem


    Contributors:
    Merz, A. W. (author) / Hague, D. S. (author)

    Publication date :

    1976-01-01


    Type of media :

    Report


    Type of material :

    No indication


    Language :

    English




    Coplanar tail-chase aerial combat as a differential game

    Merz, A. W. / Hague, D. S. | NTRS | 1977


    Coplanar tail-chase aerial combat as a differential game

    MERZ, A. W. / HAGUE, D. S. | AIAA | 1977


    The variable-speed tail-chase aerial combat problem

    JARMARK, B. S. A. / MERZ, A. W. / BREAKWELL, J. V. | AIAA | 1981