A new approach to providing motion drive signals to a flight simulator utilizing coordinated adaptive filters is presented. Some motivation for the use of coordinated washout is discussed, along with conditions that determine the burden of coordination. The coordinated adaptive filters are derived, based on continuous steepest descent, and the application of the filters to simulated flight data is demonstrated.
Coordinated adaptive filters for motion simulators.
Summer Computer Simulation Conference ; 1973 ; Montreal, Canada
1973-01-01
Miscellaneous
No indication
English
Coordinated adaptive washout for motion simulators.
NTRS | 1973
|Coordinated adaptive washout for motion simulators
AIAA | 1973
|Coordinated Adaptive Washout for Motion Simulators
AIAA | 1975
|