Modern, sophisticated full mission flight systems trainers are capable of accurate representation of the actual aircraft in many areas including handling, controls, systems, etc. The major area of inadequacy to date has been the inability to produce a satisfactory visual representation of the outside world. To produce an image to match that of the pilot's field-of-view at the required resolution is beyond the capabilities of conventional visual system technology. Various alternative techniques of satisfying this demanding field-of-view/resolution requirement including the technique developed at the Link Flight Simulation Division of the Singer Company, based on an eye-slaved area-of-interest (AOI) concept are discussed.


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    Title :

    Advanced Visuals in Mission Simulators


    Contributors:

    Publication date :

    1986


    Size :

    10 pages


    Type of media :

    Report


    Type of material :

    No indication


    Language :

    English




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