This report describes a missile gunnery simulator research model developed to train TOW gunners. It is derived from a model previously developed for DRAGON. The system employs a terrain board with model enemy armored vehicles moving in a variety of attack scenarios. When the gunner fires the missile, he hears computer generated rocket sounds and experiences the smoke of the missile launch. When the smoke clears, he views both target and missile flare through his sight. The gunner's aiming error is measured using a microprocessor-controlled diode matrix array. The matrix detector senses an IR emitting light source which is located on the model target. The flight equations of motion for the missile are solved by a 16-bit microprocessor every 0.02 seconds. A second coordinated 16 -bit processor controls a display that plots both vertical and horizontal aiming error for analysis of the gunner's performance by an instructor. Experienced TOW gunners have tested the system and attested to the realism and training potential.


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