The report focuses on the management and simulation of captive vehicles in a personal rapid transit (PRT) or dual-mode transit (DMT) system. The simulation of a station for a quasi-synchronous network is presented. Quasi-synchronous systems allow slot slipping or advancing at interchanges to avoid merge conflicts. Vehicles ar dispatched from stations with the first slot that can converge without conflict at the immediate merge point. The report is a computer simulation of vehicle operations in an off-line, single ramp personal rapid transit station. The major results of interest to station designers are the curves relating throughput to the total number of berths in the station and queue areas. Curves corresponding to .5% and 1% abort rates are exhibited.
Platoon-Operated Stations for Quasi-Synchronous Personal Rapid Transit Networks
1973
30 pages
Report
No indication
English
Platton-operated stations for quasi-synchronous personal rapid transit network
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