Training needs have long existed for skills in tactically dealing with variations in communications capability that occur on dynamic battlefields. These communications realism training needs are becoming more critical with the many advances in electronic communications technology. The new Close Combat Tactical Trainer (CCTT) will be the first training environment developed to simulate variations in electronics communications quality as would occur realistically. The CCTT was used to examine tactical communications training needs and simulation based training strategies for Armor and Mechanized Infantry platoons. Communications realism simulation capabilities of an initial version of the CCTT were then evaluated in light of these training needs and strategies. Overall communications realism training requirements for warfighters were found to constitute a general model that effectively served as an instrument to define platoon training requirements. Structured training was identified as the most appropriate training. It is recommended that these stages be designed into vignettes or tables integrated into exercises developed to meet platoon training goals related to maneuver and engagement. Possible enhancements to CCTT's simulation of communications realism were also identified and their potential payoffs discussed.
Simulation-Based Communications Realism and Platoon Training in the Close Combat Tactical Trainer
1997
86 pages
Report
No indication
English
Military Sciences , Common Carrier & Satellite , Army training , Close support , Tactical communications , Computerized simulation , Skills , Combat readiness , Battlefields , Communication and radio systems , Military exercises , Army operations , Platoon level organizations , Strategic communications , H02
Engineering Index Backfile | 1958
Tactical combat simulation environment
AIAA | 1988
|Engineering Index Backfile | 1961
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