Differential game problems consisting of two aircraft with variable speed in coplanar motions are analyzed by the differential dynamic programming method. The formulation is made as a pursuit-evasion problem, with the final range, at the specified final time, as the measure of the game. Turning rate is constrained to structural as well as stall limits by a steep penalty method. Results show the importance of the ability to optimize a nonlinear problem. For example, a throttle off for a few seconds can have a considerable influence on the optimal cost value. For high performance aircraft, good acceleration performance should be combined with adequate deceleration means.


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    Title :

    On Pursuit-Evasion Between Two Realistic Aircraft


    Contributors:
    C. Hillberg (author) / B. Jaermark (author)

    Publication date :

    1983


    Size :

    41 pages



    Type of media :

    Report


    Type of material :

    No indication


    Language :

    English




    Pursuit-evasion between two realistic aircraft

    HILLBERG, C. / JAERMARK, B. | AIAA | 1983


    Pursuit-evasion between two realistic aircraft

    JARMARK, B. / HILLBERG, C. | AIAA | 1984


    On pursuit-evasion between two realistic aircraft

    Hillberg, C. / Järmark, Bernt | TIBKAT | 1983