This memorandum discusses a test approach for determining the optimum field-of-view of a flight simulator visual system as a function of aircraft mission. The program is intended to provide the information needed to decide which portions of the aircraft's total field-of-view should be simulated and which can be disregarded. The approach consists of three phases; drawing board evaluation, aircraft ground testing, and flight testing. The procedure is described using the CH-46 helicopter as an illustrative example but it is applicable directly to any aircraft, fixed or rotary wing. Pilot qualitative ratings are obtained for each simulated visual configuration during specified flight maneuvers.


    Access

    Access via TIB

    Check availability in my library


    Export, share and cite



    Title :

    A Program for Determining Flight Simulator Field-of-View Requirements


    Contributors:
    R. Yeend (author) / D. Carico (author)

    Publication date :

    1978


    Size :

    13 pages


    Type of media :

    Report


    Type of material :

    No indication


    Language :

    English






    A LCLV Projector for Wide Field of View Flight Simulator

    Renault, M. / Fontaine, J. J. / Royal Aeronautical Society | British Library Conference Proceedings | 1997


    Ground simulator requirements based on in-flight simulation

    KNOTTS, LOUIS / BAILEY, RANDALL | AIAA | 1988


    Advanced Flight Deck/Crew Station Simulator Functional Requirements

    R. L. Wall / J. L. Tate / M. J. Moss | NTIS | 1980