We propose novel algorithms for image based rendering (IBR) by simulating a new family of scene-to-image projections, the crossed-slits (X-slits) projections. New X-slits images can be easily generated from a sequence of images captured by a translating pinhole camera, and those images look compelling and realistic. We show how this can be used for rendering movies of virtual walkthroughs by a very fast and simple mosaicing algorithm, providing a strong 3D sensation of parallax and occlusions, as well as specularity and transparency.
Video synthesis made simple with the X-slits projection
2002-01-01
627220 byte
Conference paper
Electronic Resource
English
Video Synthesis Made Simple with the X-Slits Projection
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