Nowadays virtual reality (VR) technology give us the considerable opportunities to develop new methods to supplement traditional physiotherapy with sustain beneficial quantity and quality of rehabilitation. VR tools, like Leap motion have received great attention in the recent few years because of their immeasurable applications, whish include gaming, robotics, education, medicine etc. In this paper we present a game for hand rehabilitation using the Leap Motion controller. The main idea of gamification of hand rehabilitation is to help develop the muscle tonus and increase precision in gestures using the opportunities that VR offer by making the rehabilitation process more effective and motivating for patients.


    Access

    Check access

    Check availability in my library

    Order at Subito €


    Export, share and cite



    Title :

    Gamification of Hand Rehabilitation Process Using Virtual Reality Tools: Using Leap Motion for Hand Rehabilitation




    Publication date :

    2017-04-01


    Size :

    1023573 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



    Measurements by A LEAP-Based Virtual Glove for the hand rehabilitation

    Placidi, Giuseppe / Cinque, Luigi / Polsinelli, Matteo et al. | BASE | 2018

    Free access

    Exoskeletons with virtual reality, augmented reality and gamification for stroke patients' rehabilitation : systematic review

    Mubin, Omar (R17188) / Alnajjar, Fady / Jishtu, Nalini et al. | BASE | 2019

    Free access

    Rehabilitation Assistance Using Motion Capture Devices and Virtual Reality Feedback

    Yuminaka, Yasushi ;Fujii, Motoaki ;Manabe, Atsuhi | Trans Tech Publications | 2019


    Wireless Hand Rehabilitation System (WHRS)

    Gücüyener, Aytek / Kaplanoğlu, Erkan | BASE | 2017

    Free access

    Design of Hand Motion Assist Robot for Rehabilitation Physiotherapy

    Mr. Kunal Verma, Mr. Dharmesh Dhabliya | BASE | 2015

    Free access