We present a local 3D voxel mapping framework for off-road path planning and navigation. Our method provides both hard and soft positive obstacle detection, negative obstacle detection, slope estimation, and roughness estimation. By using a 3D array lookup table data structure and by leveraging the GPU it can provide online performance. We then demonstrate the system working on three vehicles, a Clearpath Robotics Warthog, Moose, and a Polaris Ranger, and compare against a set of pre-recorded waypoints. This was done at 4.5 m/s in autonomous operation and 12 m/s in manual operation with a map update rate of 10 Hz. Finally, an open-source ROS implementation is provided.https://github.com/unmannedlab/G-VOM


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    Title :

    G-VOM: A GPU Accelerated Voxel Off-Road Mapping System


    Contributors:


    Publication date :

    2022-06-05


    Size :

    3224889 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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