In view of the limitations of the existing crew virtual training system and the problems of vacant and difficult-to-understand teaching and learning of ship handling and collision avoidance courses, through sortes out the Rules for Preventing Collision at Inland Waters systematically, and extracts seven typical scenes including: berthing, unberthing, overtaking, head-on, encounter with ships limited to draught, avoidance of engineering ships underway, collision avoidance of the confluence of main rivers and tributaries. Use adaptive UI interface, three-dimensional models of ships and port buildings, and sea water to complete the construction of the scene frame, then design the reasonable assessment point realizes logical control, and integrates text and voice function. Finally, completes the development of a three-dimensional interactive simulation system that can be released across platforms. Through repeated and violent operations, the feasibility and stability of the system's operation are verified. In the context of the intelligent shipping revolution, the system is the application of virtual reality technology under the B/S architecture in the field of navigation. It can complement the advantages of large-scale ship handling simulators, and promote practitioners' internalization and absorption of collision avoidance rules and the improvement of their maneuvering and collision avoidance skills, the system has certain practical value.


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    Title :

    Ship Maneuvering and Collision Avoidance Simulation System in Typical Scene Based on Rules for Preventing Collision


    Contributors:


    Publication date :

    2022-05-26


    Size :

    5424502 byte





    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English






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