We present an algorithm for computing optical flow, shape, motion, lighting, and albedo from an image sequence of a rigidly-moving Lambertian object under distant illumination. The problem is formulated in a manner that subsumes structure from motion, multiview stereo, and photometric stereo as special cases. The algorithm utilizes both spatial and temporal intensity variation as cues: the former constrains flow and the latter constrains surface orientation; combining both cues enables dense reconstruction of both textured and textureless surfaces. The algorithm works by iteratively estimating affine camera parameters, illumination, shape, and albedo in an alternating fashion. Results are demonstrated on videos of hand-held objects moving in front of a fixed light and camera.


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    Title :

    Shape and motion under varying illumination: unifying structure from motion, photometric stereo, and multiview stereo


    Contributors:
    Li Zhang, (author) / Curless, (author) / Hertzmann, (author) / Seitz, (author)


    Publication date :

    2003-01-01


    Size :

    1573591 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



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