In this paper we address the problem of fusing images from many video cameras or a moving video camera. The captured images have obvious motion parallax, but they will be aligned and integrated into a few mosaics with a large field-of-view (FOV) that preserve 3D information. We have developed a geometric representation that can re-organize the original perspective images into a set of parallel projections with different oblique viewing angles. In addition to providing a wide field of view, mosaics with various oblique views well represent occlusion regions that cannot be seen in a usual nadir view. Stereo pair(s) can be formed from a pair of mosaics with different oblique viewing angles and thus image-based 3D viewing can be achieved. This representation can be used as both an advanced video interface and a pre-processing step for 3D reconstruction.


    Access

    Check access

    Check availability in my library

    Order at Subito €


    Export, share and cite



    Title :

    Mosaic-based 3D scene representation and rendering


    Contributors:
    Zhigang Zhu, (author) / Hanson, A.R. (author)


    Publication date :

    2005-01-01


    Size :

    357815 byte




    Type of media :

    Conference paper


    Type of material :

    Electronic Resource


    Language :

    English



    Mosaic-Based 3D Scene Representation and Rendering

    Zhu, Z. / Hanson, A. R. | British Library Conference Proceedings | 2005


    Point-Based Neural Scene Rendering for Street Views

    Li, Zhuopeng / Zhu, Jianke | IEEE | 2024


    A Depth Map Representation for Real-Time Transmission and View-Based Rendering of a Dynamic 3D Scene

    Chai, B. / Sethuraman, S. / Sawhney, H. | British Library Conference Proceedings | 2002


    Dynamic Scene Representation

    DEVASSY JOAN / DHAR GUPTA MOUSOM / MADAN SAKSHI et al. | European Patent Office | 2022

    Free access

    UAV image mosaic for road traffic accident scene

    Liu, Yusong / Bai, Baolin / Zhang, Chunyan | IEEE | 2017